9.+References

**References**
Animal Planet Videos (2009). Dragons: Dragon prepares for battle. Retrieved April 5, 2011 from http://animal.discovery.com/videos/dragons-a-fantsay-made-real- preparation.html

Desire 2 Learn (2011). SAIT Desire 2 Lean learning management system. SAIT Polytechnic. Calgary, AB.

DragonForce (2006). Through the fire and flames. Retrieved April 4, 2011 from http://www.youtube.com/watch?v=0jgrCKhxE1s&feature=related

Gee, J. P. (2007). What video games have to teach us about learning and literacy. Palgrave MacMillan, New York, NY.

Huhiyuri (2010). World of Warcraft - We Will Rock You. Retrieved April 2, 2011 from http://www.youtube.com/watch?v=NqqvagKRypM

IFO (2011). I fight dragons: The game. Retrieved April 4, 2011 from http://www.ifightdragons.com/

Jossey-Bass. (2003), 2008 instructional competencies. International Board of Standards for Training, Planning, and Instruction. Retrieved March 12, 2011 from http://www.ibstpi.org/

Jivraj, R. (2011). Beta tester of Fortress D2L. SAIT Polytechnic. Calgary, AB.

Keller, J. M. (1983). Motivational design of instruction. “In C.M. Reigeluth (Ed.). Instructional design theories and models: An overview of their current status. Hillsdale, NJ: Erlbaum.

Prensky, M. (2001). Digital game-based learning. St. Paul, MN: Paragon House.

Richardson, W. (2007). The seven C’s of learning: A new C-change in education. Retrieved from http://www.districtadministration.com/viewarticle.aspx?articleid=1107

Roddick, R. (2011). Personal Interview as a game developer and game assessment. SAIT Polytechnic. Calgary, AB.